The leading computer graphics standard in easily creating believable and even photo realistic environments for animation or still imagery. Vue is able to completely function as a stand-alone program, however, the Vue xStream plug-in lets users also integrate as a environmental development tool within SoftImage (XSI), Cinema 4D, Lightwave, Maya and 3Ds Max. This Vue course intelligently, with plain spoken demonstrations, brings new users up to speed quickly and demonstrates real-world uses of Vue’s powerful Ecosystem capabilities. By the end of the course, users will have a working knowledge of all of Vue’s basic and advanced tool sets and will able to quickly engage Vue into their professional environment. Work files are included. To begin learning today, simply click on the movie links.
Introduction
Why Choose this Series? Vue Work Environment
Vue Interface Introduction Window Customization Camera Controls World Browser Timelines Content Browsers Navigating the Interface
Managers & Menus Introduction Operations Notable Settings Workflow Suggestions Shortcuts & Gizmos
Vue 8.5 Improvements
Improvement Introduction
Cloud & Environment
Ecosystems
Terrains
Planetary Scene Creation
Poser Posing
Materials
Scene Building Essentials
Scenes Introduction
Primitive Objects
Infinite & Alpha Planes
Terrain Types
Object Load vs. Import
Rock & Scatter Function
Planets in the Background
Clouds - Meta Cloud Settings
Light
Applying Textures
Grouping Objects
Boolean Objects
Metablobs
Plants
Ventilators
Ecosystems
Scene Editor Details & Workflow
Editors Introduction
Improved Interface Usage
Twisting - The Mystery
Terrain Editor - Standard
Terrain Editor - Editing
Terrain Procedural Effects
Terrain Material Painting
Meta Water
Plants
Polygon Objects pt. 1
Polygon Objects pt. 2
Ecosystems pt. 1
Ecosystems pt. 2
Ecosystems Advanced pt. 1
Ecosystems Advanced pt. 2
Ventilator
Atmospheres pt. 1
Atmospheres pt. 2
Atmospheres pt. 3
Poser Integration
Poser Introduction
Importing Poser Content
Re-posing Characters
The Poser Shader Tree
Non Poser Rigged Meshes
Materials
Materials Introduction
Simple Material Editor
Advanced Material Editor
Essential Material Controls Basic
Essential Material Controls Advanced
Effects Controls
Advanced Mixed Materials pt. 1
Advanced Mixed Materials pt. 2
Advanced Mixed Materials pt. 3
Advanced Mixed Materials pt. 4
Advanced Mixed Materials pt. 5
Volumetric Materials Cloud
Volumetric Materials Hypertexture
Meta Materials
Alpha Planes & Maps
Translucency & Subsurface Scattering
Displacement
Lighting
Lighting Introduction
Sunlight vs. Directional
Spot & Quadratic Spot
Point & Quadratic Point
Light Panels
Track Light
Light Emitting Objects
Lens Flare
Light Gel
Volumetric Light
Shadows
Connecting the Atmosphere
Ecosystems - Advanced
Advanced Ecosystems Introduction
Initial Surfaces
Initial Plant Placement
Secondary Live & Dead
Rocks & Dirt
Custom Alluvium Rocks
Alluvium Rock Distribution
Ecosystem Adjustments
Function Controls
Practical Function Introduction
Essential Node Controls pt. 1
Essential Node Controls pt. 2
Meta Nodes pt. 1
Meta Nodes pt. 2
Meta Nodes pt. 3
Meta Nodes Water
Functions for Objects
Cameras
Camera Introduction
Camera Workflow
Camera Depth of Field
Post Render Options
Depth of Field FYI
Animation
Animation Introduction
Animation Wizard pt. 1
Animation Wizard pt. 2
Animation Essential Tools pt. 1
Animation Essential Tools pt. 2
Bugs & Basic Animation pt. 1
Bugs & Basic Animation pt. 2
Bugs & Basic Animation pt. 3
Link Response Random Motion
Animating Plants
Breeze & Winds
Motion Blur
Atmospheres
Materials
Render settings
Render Settings Introduction
Basic Set-ups
Vue Render Buffers
xStream Integration
xStream Introduction
Using xStream in Host Application
Data Exchange
Wrap Up & Credits
Review & VUE Extras
About the Author