Tutorials and Online Training Videos

Pixologic ZBrush 3.1 Tutorial


ZBrush 3.1 gives you access to unparalleled power and control previously unknown in digital art creation software. Controls enable sculptors to create with a stylus and a tablet as intuitively as if they were using their own hands on a block of clay. ZBrush further extends the creation experience, harnessing technology and providing artists with a multitude of creation-enhancing tools. In this VTC tutorial, Zbrush educator Jason Welsh teaches fundamental concepts that will allow users to become creative right away, without getting hung up on overly technical jargon. To begin learning Pixologic ZBrush 3.1, simply click on one of the lessons.

Introduction

Introduction
System Requirements pt. 1
System Requirements pt. 2
Preferences pt. 1
Preferences pt. 2
Plugins
Directory Assets
Wacom Tablets
Interface
Document Resolution
PC vs. Mac

Beginners Workflow

Tool vs. Document
Making an Alpha
Making a Macro
Applying an Alpha
Finding Textures
Adding Texture to Zbrush
Texture as Alpha
Mask by Cavity

3D Tools

Navigation of 3D
Crafting 3D Objects
Uniformed Geometry
Make Uniformed Geometry with a Macro
Move / Scale / Rotate
Poly Meshes
Hiding Geometry
Extrude
Manipulate and Extrude
Zbrush vs. Third Party

Alphas

Alpha Breakdown
Alpha Adjustment
Alpha to 3D
3D to Alpha
Stencils
Photoshop Alphas

Brushes

The Canvas
Layer Brush
2D vs. 3D Brush
3D Demonstration
2D Demonstration
Masking
Wrap Mode
Backface Masking
Brush Curves
Edit Curve
Making a Brush pt. 1
Making a Brush pt. 2
Making a Brush pt. 3

3D Lights and Materials

Materials and Lights
Movement
Shadows
Matcaps
Material Attributes
Material with Texture
Material vs. Texture pt. 1
Material vs. Texture pt. 2

Shaping Geometry

Shaping a Head pt. 1
Shaping a Head pt. 2
Shaping a Head pt. 3
Shaping a Head pt. 4
Practice Anatomy
Details pt. 1
Details pt. 2
Details pt. 3
Details pt. 4
Details pt. 5
Good Geometry pt. 1
Good Geometry pt. 2
Lesson Files
Polygroups
Combining Geo
Emotion and Layer Deformation

Zspheres

Warnings
More Warnings
Even More Warnings
Structure
Subtools
PolyMeshes
Topology pt. 1
Topology pt. 2
Topology pt. 3
Topology pt. 4
Zspheres to Sculpt
Modeling with Topology pt. 1
Modeling with Topology pt. 2

Texture

Texture with UVs
Photoshop Workflow
AUV GUV
UV Workflow pt. 1
UV Workflow pt. 2
UV Workflow pt. 3
Zapplink pt. 1
Zapplink pt. 2
External Mapping pt. 1
External Mapping pt. 2

Presenting Your Work

Introduction
Renderpasses pt. 1
Renderpasses pt. 2
Turntable
Character Sheets

2D Tools

Cropping
Enhancing Tools pt. 1
Enhancing Tools pt. 2
2D Tools pt. 1
2D Tools pt. 2
2D Tools pt. 3

Conclusion

Wrap Up

Credits

About the Author


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