Whether you're a pro, or a beginning artist, Bryce¨ 4 is an easy way to create, explore and animate extraordinary imagery. It's perfect for multimedia, video and the Web. Matt Neutra authors this Virtual Training Company tutorial. He starts by covering the interface and setting up your preferences. From there he moves into animation controls and materials. He also will teach you about environments of Bryce 3/4, Objects, creating terrain, rendering a movie, and much more. To get started, click one of the movie topics below.
Introduction to Bryce 3D (3&4)
Whats New? What Is Bryce 3D? What new in Bryce 4? Interface Overview
Getting Started Application Interface Overview The Bryce Window The Working Window Tool Palettes The Editors The Preset Liaries The Menu Bar Getting Started
Setting up the Application Preferences Setting up the Bryce Window Using the Bryce Interface Creating and Opening Documents Working in A Bryce Scene Saving And Closing Files
Basic Animation
An Overview of the Animation Process
Animation Controls
The Advanced Motion Lab
Motion Paths
Time Mapping Curves
Animating Transformations
Animating Materials
Animating Terrains
Animating Skies
Planning Animations
Motion and Timing Principals
Case Study 1
Case Study 1 Intro
Set up New Document and Position Camera
Adding and Positioning Objects
Object Transformations (Scale, Rotate Etc.)
Create A Terrain
Add A Sky
Create an Infinite Slab
Create A Material
Using 3D Textures
Create and Use A Volume Material
Add Lights to A Scene
Create Key Frames
Edit Time Mapping Curves
Animate the Camera
Render And Image
Render an Animation
Creating and Using Objects
Creating Objects Intro
About Objects in A Scene
Procedural vs. Primitive Objects
Object Placement
The Create Palette
Creating Infinite Planes
Creating Stones
Infinite Slab vs. Infinite Plane
Create A Symmetrical Lattice
Creating Primitives
Creating A PICT Object
Working with Pictures
Importing Objects
Creating Boolean Objects
Creating Geometric Paths
Preset Objects in the Object Liary
Environments in Bryce
Environmental Settings in Bryce
The Sky And Fog Palette
Using Sky Modes
Setting Sky Attributes
Adding Fog and Haze
Adding Clouds in Bryce
Positioning the Sun
Adding/Animating Environmental Effects
Terrains and You
What Is A Terrain?
The Terrain Editor
Creating Terrains
Painting Terrains
Filtering Terrains
Creating Terrain Using Pictures
Adding Color to Terrains
Clipping Terrains
Saving Terrains
Materials are your Friend
Understanding Materials
Surface Material Channels
Volume Material Channels
Components of Materials
Shading Modes
Using Material Presets
Chapter Summary
Objects, Hierarchies, Transformations
Arranging Objects Inro
Bryce And 3d Space
Coordinate Systems
Transforming Objects
Resizing Objects
Rotating Objects
Positioning Objects
Aligning Objects
Randomizing Objects
Object Hierarchies
Object Families
Edit, Import and Convert Objects
Intro to Editing Objects
Editing Object Attributes
Editing Toruses
Editing Polyhedrons
Converting Objects
Lights and Cameras
Intro to Cameras and Lights
The View Of Your Scene
Lights
Setting up the View of Your Scene
Camera Modes
Manual Camera Positioning
Aiming the Camera
Saving Camera Positions
Creating Lights
Editing Lights
Applying Gels
Positioning Lights
More Animation
Intro to Creating Animations
Creating Animations
Advanced Motion Lab
Motion Paths
Animation Example
Rendering and Resolution
Intro to Rendering
Setting up A Render
Rendering A Scene
Rendering A Movie
Batch Rendering
How to Speed up Your Renderings
Using renderings
Using Renderings
Whats New in Bryce 3D v4
Sky Lab
New Import & Export Formats
Terrain Enhancements
Internet Links
Interactive Movie Preview
Contents CD
Enhanced Light Controls
Enhanced Material Lab
Rendering & Screen Resolution
Ray Spray1