Tutorials and Online Training Videos

Google SketchUp to Maxwell Render Workflow Tutorial


Google SketchUp is one of the most popular 3D modeling applications on the planet and Maxwell Render is the unbiased render engine of choice for discerning 3D professionals. Together they create a powerful tandem that will take your 3D visualizations to the next level of realism. This course is designed to show you how to get the very best results from the pairing of these applications. Author and artist Jason Maranto demonstrates how to use the new SketchUp to Maxwell plugin to link the main applications into a unified workflow. Packed with examples, work files, and well over 2000 free materials this is the video training course that users have been waiting for. Taught in a comprehensive but easy-to-follow manner, this course will give you a rock solid foundation upon which to build your projects.

Introduction

Introduction
Installing the Work Files
Arroway Materials

Plug-in Workflow Introduction

Main Toolbar Overview
SketchUp Integration Philosophy
Components & Instances

Maxwell Scene Manager Introduction

Options Tab
Materials Preview
Materials Color

Basic Embedded Materials

Automatic
Plastic
Car Paint
Metal
Liquid
Satin & Velvet
Complex IOR
Emitter

Advanced Embedded Materials

Raster Graphics
Image-Based Materials
UV Mapping
Projection Properties UI
Image Properties UI
Bump/Normal Map UI
Displacement UI
Lacquer
HDR Image

MXM Mode Materials

MXM Mode
Browse for an MXM
Browse the MXM Gallery
MXM Tiling Issues
MXM Image Issues
Override & Layers
IES Lights
IES Components

Glass & SSS Materials

Embedded Glass
Embedded SSS
Embedded AGS
Embedded ThinSSS
Thoughts on Materials

Environment Settings

Sky Dome
Physical Sky
Presets
Image Based
Hiding From

Camera Settings

Exposure
Output Aspect Ratio
Field of View
Angle of View Calculator
Depth of Field
Two-Point Perspective
Presets & Scenes

Output Settings

Export Settings
Hidden Layers & Auto MXM
Proxies
Engine & Materials
Render Channels
Shadow Pass
Creating a Custom Template

Modeling for Maxwell

Building to Scale
Arcs / Circles / Polygons
Subdivision
Smoothing Angle
Solid Tools
Round Corner Plug-in
Joint Push Pull Plug-in
BezierSpline Plug-in
Curviloft Plug-in

Glaug Example

What is a Glaug?
Base Model Tour
Posing & Camera
SketchUp Materials
Environment
Maxwell Materials
Output
Post Production

SketchUp & Maxwell Studio

SketchUp to Studio
Separate By & Export To
Exporting Embedded Materials
Maxwell Fire
RealFlow Integration

Conclusion

Wrap Up

Credits

About the Author


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