Google SketchUp is a versatile 3D modeling software that is used the world over for illustration, industrial design, architectural design, and much more. It's perfect for quickly "sketching" an idea in 3D but also equally well-suited for precision final modeling, SketchUp has well earned its popularity. This comprehensive course, taught by long-time illustrator Jason Maranto, is designed so that users with little to no 3D experience can jump right in and start creating with minimum confusion and maximum satisfaction. Example work files and an examination of SketchUp's role in the larger 3D world makes this a course that even seasoned SketchUp users can learn much from as well. To begin learning today, simply click on the movie links.
Key Concepts
Introduction Welcome to SketchUp UI Concepts Low Poly/2D Face-Me Concepts Status Bar & Keyboard Modifiers Measurements Toolbar Context Click 3D Navigation Tools
Individual Tools Scroll Wheel Mouse Third-Party Tools Position Camera/Walk/Look Around Inferencing Engine
Axes Snap/Constrain Between Objects Guides Flip Along
Geometry Creation Tools
Edges & Faces
Cut/Heal
Line Tool
Arc Tool
Freehand Tool
Rectangle Tool
Circle & Polygon Tools
3D Text
Geometry Modification Tools
Move Tool
Push/Pull Tool
Rotate Tool
Follow Me Tool
Scale Tool
Offset Tool
Bevel Techniques
Intersect
Organizational Strategies
Group
Components pt. 1
Components pt. 2
Components pt. 3
Outliner
Layers
Modeling Examples
Pavilion 1 pt. 1
Pavilion 1 pt. 2
High Poly Column
Wine Glass pt. 1
Wine Glass pt. 2
Sword Blade pt. 1
Sword Blade pt. 2
Render Engine
Soften/Crease Edges
Introducing Materials
Materials Palette
New Materials
Texture Position
Wrapping Textures
Fog & Shadows
Styles pt. 1
Styles pt. 2
Dimension & Text
Perspective/Camera
Perspective
Field Of View
Parallel Projection
Scenes
Section Planes & Cuts
Using Section Cuts to Divide
Preferences/Customization
Entity/Model Info
Custom Setups
Preferences
Hardware pt. 1
Hardware pt. 2
OpenGL Preferences
Ruby Plugin Basics
Ruby on the Web
Using Ruby Plugins pt. 1
Using Ruby Plugins pt. 2
Terrain Modeling
From Contours
From Scratch
Stamp & Drape
Other Uses
On the Web
SketchUp on the Web
3D Warehouse on the Web
3D Warehouse in SketchUp
Input & Output
2D Stills
3D Models & Animation
Import 2D for textures
Third-Party Rendering Engines
Pro Version Features
SketchUp Pro Overview
Layout Overview
Style Builder Overview
Developing Dynamic Components Overview
Potential Problems
Low Poly to High Poly Issues
Backup Files & Bug Splats
Extensions & Plugin Conflicts
Bloated Files
Conclusion
Wrap Up
About the Author