Digital Recording Studio on a Budget is an exciting new course from engineer, author, and educator Sam McGuire. In today's world of ever decreasing prices for professional quality audio software, this course focuses on introducing you to the tools and concepts which will allow you to create a powerful music production studio capable of producing high quality music recordings. Whether you are a solo artist or a member of band trying to make demo recordings or even your very first album, this course will take you through each step of the process from original concept to final online marketing all the while keeping the budget issues in the forefront. Throughout this course, author Sam McGuire shares tips and tricks that have been refined while working on hundreds of projects in the studio and thousands of hours in the classroom. Included are work files and equipment purchasing recommendations.
Introduction
Introduction Price Brackets Overview
Brief History of Digital Audio Does Your Computer Have Enough Power? Necessary Components Introduction to $500 Setup
Optimizing Your Existing Computer New vs. Used Equipment Don't Count on Business
Interfaces
USB Microphones
USB Interfaces
FireWire
Expansion Cards
Microphones
Types of Microphones
Using Microphones
Polar Patterns
Cables
XLR Cables
1/4" and 1/8"
Cables
Hearing the Audio
Speaker Theory
Speakers in Practice
Headphones
Helping Your Room
Free Software
Audacity
Anvil Studio
LMMS
Kristal Audio Engine
Others
Software Options
Cost Benefit
Basic Expectations
Advanced Features
Common Software
Logic
ProTools LE
Sonar
Cubase
Digital Performer
FL Studio
Studio One
Digital Audio
Ones and zeros
Destructive Editing
The Sound of Distortion
Getting Started
Your First Session
Using a Click Track
Engineer / Producer / Musician
Tracking
Pressing Record
Rhythm Section / Drum Module
Punching In
Getting Good Takes
MIDI Instruments
MIDI Controller
Over-Dubs
Adding Additional Parts
Recording Vocals
MIDI Parts
Editing
Cutting Out Bleed
Comping Vocals
Pitch and Time
MIDI Editing
Quantization
Mixing
What is Mixing?
Effects Overview
Setting Levels and Panning
Automation
Equalizers
Equalizer Theory
EQing Drums
EQing Guitars
EQing Vocals
EQing Everything Else
Dynamics Processing
Dynamics Theory
Compressing Drums
Gating the Guitar
Compressing Vocals
Time Effects
Time Theory
Adding Delay to Vocals
Using Reverb
Phase and Chorus
Special Effects
The Rest of the Effects
Distortion Examples
Pitch Examples
Enhancers
More Expensive Effects
Drum Replacement
Guitar Amp Emulators
Classic Emulations
Beyond the $500 Budget
Addition of New Computer
Apple vs. Microsoft
The NetBook
RAM vs. Speed
Additional Hard-drives
A Bigger Audio Interface
Separate Components
Expensive Software Instruments and Effects
Building a Specialized Room
Finishing the Project
Mastering
Exporting
Burning a Disc / Creating an MP3
Marketing Your Music Online
Summary
Wrap Up
Credits
Author Bio