Bryce is a renowned 3D landscape and terrain creation application, offering users the ability to create and render stunning 3D environments. Whether you wish to model organic objects such as trees and foliage, or modern or ancient buildings, Bryce lets you do it all. Bryce's photorealistic rendering engine enables you to create realistic skies, vast oceans, distant galaxies and more. New HDRI-based lighting provides more realism to every scene. In this VTC course, author Dwayne Ferguson shows you step by step, how to get the most out of Bryce 6. Learn modeling, texturing, lighting, animation and more. Work Files are included. To get started today, simply click on one of the Bryce 6 lessons.
Introduction
Welcome to Bryce New in Bryce 6 System Requirements Interface
Window and Palettes Nano Preview Control Palette Create Palette Edit Palette Display Palette Memory Dots Help Resources Preset Management Customization Tool Tips 3D Space
Coordinates Work in 3D Space Place Objects
Creation Tools
New Documents
Creation Tools
Primitives
Planes
Slabs
Terrains
Trees
Edit Objects
Selection Methods
Translate and Transform
Parent Objects
Families
Hierarchies
Random Replicate
Boolean Operations
Model with Booleans
Lattice and Metaballs
Symmetrical Lattice
Custom Lattice pt. 1
Custom Lattice pt. 2
Metaballs
Terrains
Create Terrains
Terrain Editor
Paint Tools
Terrain Images
Image Based Brushes
Trees
Tree Lab Interface
Tree Settings
Foliage
Sky Creation
Sky and Fog Palette
Sky Lab pt. 1
Sky Lab pt. 2
Lights
Light Types pt. 1
Light Types pt. 2
Modify Lights
Gels
Cameras
Camera Shots
Camera Properties
Rendering
Rendering Explained
Post-production
Render Setup
Render an Image
HDRI pt. 1
HDRI pt. 2
Animation
Animation Concepts
Keyframes
Animation Controls
Preview Animation
Animate Textures
Animate Terrains
Spline Paths pt. 1
Spline Paths pt. 2
Tracking
Animate the Camera
Advanced Motion Lab
Textures and Materials
Materials Lab
Attributes pt. 1
Attributes pt. 2
Attributes pt. 3
Surface
Volume
Libraries
Pictures
Deep Texture Editor pt. 1
Deep Texture Editor pt. 2
External Applications
Create 3D Models
Export Formats
Import into Bryce
Create Textures
Apply Imported Textures
Output
Saving Movies
Export Images
Export Meshes
Project 1 - Misty Valley
Build the Mountain
Texture Mountains
Carve the Canyon
The River
Plants and Foliage pt. 1
Plants and Foliage pt. 2
Haze and Fog
Lighting
The Mist
Project 2 - 27 Offline
The Premise
Build the Mech Arm pt. 1
Build the Mech Arm pt. 2
Build the Hand pt. 1
Build the Hand pt. 2
Imported Debris
Rusted Boolean
Pose the Arm
Texture the Mech pt. 1
Texture the Mech pt. 2
Terrain and Boulders
Lighting
Atmospherics
Project 3 - Atlantis Discovered
Underwater Landscape
Buildings and Roads
Altantean Device
Submarine
Caustic Effects
Animate Textures
Rendering
Resources
Bryce Websites
Magazines
Wrap Up
Review
Credits
About the Author