Tutorials and Online Training Videos

Autodesk Combustion 4 Tutorial


Autodesk Combustion 4 is an exciting compositing application that offers the creative tools, speed and interactivity that professionals need and artists crave. The ability to paint, animate, edit and compose in 2D and 3D are combined in an integrated environment based on Autodesk's legendary and easy to use interface. author Dwayne Ferguson shows you step by step, how to get the most out of this powerful software. Learn animation, 3D compositing, particle effects and much more. To get started today, simply click on one of the Combustion 4 lessons.

Introduction

Combustion Defined
New in Combustion 4
Mac and PC Conventions
RAM and Processor speed
Lesson Files

The Interface

The Toolbar
The Workspace
The Viewport
The Controls pt. 1
The Controls pt. 2
The Controls pt. 3
2D/3D Workspaces
Resolution and time

Operators

Composite Operator
Paint Operator
Text Operator
Particle Operator
Edit Operator

Importing Footage

Import Footage
Import Image Sequences
Illustrator/Photoshop Files
Replace footage

Selection Tools

Selection Tools
Add and Subtract
Move/Scale/Rotate
Crop and Hinge
Group

Painting

Paint Tools
B-Splines and Bezier
Paint Shadows
Add Blurs
Custom Brushes
TV and Film Safe Zones
Paint a Pumpkin pt. 1
Paint a Pumpkin pt. 2
Paint a Pumpkin pt. 3
Paint a Pumpkin pt. 4
Paint a Landscape

Surface Properties

Transfer Modes
Opacity

Animation

Basic Animation
Understand Keyframes
Use the Timeline
Animate Surface Properties
Onion Skinning
The Graph
Pivot Point
RAM Preview
Ball Animation pt. 1
Ball Animation pt. 2

Audio

Import Audio
Audio Controls
Link Audio

Motion Graphics

Motion Graphics Explained
Create Text
Drop Shadows
Animate Text pt. 1
Animate Text Pt. 2
Animate Text on a Path

Gradients

Text Gradients and Opacity
Animate Gradients

Masking

Draw Masks
Feather Masks
Paint Object Masks

Parenting and Null Objects

Parent Objects
Null Objects

Cameras

Camera Options
Animate Cameras

Lights

Lighting
Shadows
Soft Shadows
Reflections
Animate Lights

Particle Effects

Animate particles
Particle Deflectors
Customize Particles
Particle Properties
Earthquake
Meteor pt. 1
Meteor pt. 2

Nesting and Commit to Disk

Commit to Disk pt. 1
Commit to Disk pt. 2
Nest Layers

Compositing and Keying

Compositing Explained
RPF Export
The Import Queue
Create a Simple Composite
The Diamond Keyer
Alpha Channels
Schematic View
Capsules

Non-Linear Editing

The Edit Operator
Slip Editing
Split Editing
Transitions
Time-Warp

Tracking

Tracking
Stabilization

Color Correction

Color Correction Tools
Color Correction pt. 1
Color Correction pt. 2

3D Post

Depth of Field
RPF Motion Blur
3D Fog
3D Glow

Output and Saving Options

Save Workspaces
Export to Flash
Render Audio

Resources

Combustion Resources
Combustion Shortcuts

Project: Show Open

Show Open Planning
Show Open pt. 1
Show Open Pt. 2
Show Open Pt. 3
Show Open Pt. 4

Project: Castle Siege

Building the Scene pt 1
Building the Scene pt 2
Editing
Fog and Rain
Explosions

Wrap Up

Wrap Up

Credits

About the Author


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