Autodesk Combustion 2008 provides digital artists and filmmakers with industry standard tools to create exciting compositing and special effects. Now with even more powerful tools such as the Color Warper, you’ll find even greater control in creating new worlds or altering the real one. The ability to paint, animate, edit and compose in 2D and 3D are combined in an integrated environment and easy to use interface. author, Dwayne Ferguson, shows users step by step, how to get the most out of this powerful software. Learn animation, 3D compositing, particle effects and much more. Work Files are included. To begin learning Autodesk Combustion 2008, simply click on the movie links.
Introduction
Combustion Defined New in Combustion 2008 Mac & PC Conventions RAM & Processor Speed The Interface
Preferences Workspace Viewports Toolbar Controls 2D/3D Workspaces Resolution & Time Safe Zones Operators
Composite Operator Paint Operator Text Operator Particle Operator Edit Operator
Import Footage
Import Footage
Import Image Sequences
Photoshop Files
Replace Footage
Selection Tools
Selection Tools
Add & Subtract
Move Scale & Rotate
Hinge
Group
Painting
Paint Tools
Splines & Bezier
Shadows
Blurs
Custom Brushes
Surface Properties
Transfer Modes
Opacity
Color Warper
Color Warper pt. 1
Color Warper pt. 2
Vector Scope
Animation Basics
Keyframes
The Timeline
Surface Properties
Onion Skinning
The Graph
Pivot Point
RAM Preview
Simple Animation pt. 1
Simple Animation pt. 2
Audio
Import Audio
Audio Controls
Link Audio
Motion Graphics
Motion Graphics Explained
Text
Drop Shadows
Text Animation
Text on a Path
Gradients
Gradients
Gradients Animation
Masks
Draw Masks
Feather Masks
Paint Object Masks
Parenting & Null Objects
Parent Objects
Null Object Control
Cameras
Camera Options
Animate Cameras
Lights
Lighting
Shadows
Soft Shadows
Reflections
Animate Lights
Particle Effects
Particle Libraries
Particle Animation
Particle Deflectors
Customize Particles
Particle Properties
Nesting & Commit to Disk
Commit to Disk pt. 1
Commit to Disk pt. 2
Nest Layers
Compositing & Keying
Understand Composites
RPF Export
The Import Queue
Create a Simple Composite
The Diamond Keyer
Alpha Channels
Schematic View
Capsules
Non-Linear Editing
The Edit Operator
Slip Editing
Split Editing
Transitions
Timewarp & Distort
Timewarp
Distort Filters
Tracking
Tracking
Stabilization
Color Correction
Color Correction Tools
Color Correction
Compare
Post Effects
Find Edges & Fractals
Oil & Emboss
3D Lens Flare
3D Glow
Output & Save
Save Workspaces
Export to Flash
Render Audio
Project: TV Slug
Project Overview
TV Slug pt. 1
TV Slug pt. 2
TV Slug pt. 3
TV Slug pt. 4
Project: Auto Show Spot
Auto Show pt. 1
Auto Show pt. 2
Auto Show pt. 3
Auto Show pt. 4
Auto Show pt. 5
Auto Show pt. 6
Auto Show pt. 7
Project: Volcanic Eruption
Project Overview
Volcanic Eruption pt. 1
Volcanic Eruption pt. 2
Volcanic Eruption pt. 3
Volcanic Eruption pt. 4
Volcanic Eruption pt. 5
Wrap Up
Review/Final Thoughts
Credits
About the Author