Apple Shake 4 is cutting-edge compositing software, favored by many Oscar-winning effects artists. It allows 2D and 3D compositing, integration with Final Cut Studio and supports high-quality, 32-bit output to film and HD. It has been used in award-winning movies
Return of the King,
King Kong, and many others. It's so affordable that even smaller production budgets can use Shake as part of their compositing workflow. In this Shake 4 course, you will learn the basics of utilizing the Shake toolset, navigating within its interface, and importing and outputting various file formats. You'll then learn all about compositing, color nodes, layer nodes, timing and keyframing, rotoshaping, Quickpaint, color keying with keylight and primatte, tracking, stabilizing, warps, filters, and much more. To begin learning today, simply click on the Apple Shake 4 movie links.
* Captions not yet available on CD version.
Introduction
What this Course Covers New Features In Shake 4 System Requirements Introduction to Node Based Compositing Orientation On Main Windows
Opening Shake for the First Time Viewer & Tool Tabs Parameters & Globals Orientation On Secondary Windows
Color Picker / Pixel Analyzer & Time Bar Curve Editor / Audio Panel & Time View Command Line / Help / & Title Bar Top Menus
Using the Interface
Viewing Images
Using the Node Workspace
Working with Parameters & Globals pt. 1
Working with Parameters & Globals pt. 2
Changing Global Parameters
Viewing Channels & Compare Buffers
Navigation & Keyboard Shortcuts
FileIn & File Browser
FileIn Node
Using the Browser
Importing Different File Formats
Replacing Footage
Basic Retiming with the FileIn Node
Basic Compositing
Introduction to Compositing
Exporting from Final Cut to Shake
Creating a Basic Node Tree
Launching a Flipbook
File Out to Disk
Color Nodes
Color Correct Node
Other Color Nodes pt. 1
Other Color Nodes pt. 2
Concatenation
Color Spaces & Bit Depth
Transform / Layer & Image Nodes
Intro to Transform Nodes
Transform Node Rundown pt. 1
Transform Node Rundown pt. 2
Introduction to Layer Nodes
Layer Node Rundown pt. 1
Layer Node Rundown pt. 2
Image Nodes
Rotoshape
Alpha Channels
Introduction to Matting & Masking
Garbage Mask & Domain of Definition
Creating & Modifying Rotoshapes pt. 1
Creating & Modifying Rotoshapes pt. 2
Animating Rotoshapes pt. 1
Animating Rotoshapes pt. 2
Quickpaint
Quickpaint Uses & Demo pt. 1
Quickpaint Uses & Demo pt. 2
Quickpaint Tools pt. 1
Quickpaint Tools pt. 2
Write-on
Perspective Painting
Timing & Keyframing
Keyframing
Auto-Keyframing vs. Manual Keyframing
Curve Editor pt. 1
Curve Editor pt. 2
Curve Editor pt. 3
Working with Motion Blur
Fades & Dissolves
Time View
Retiming Footage
Color Keying with Keylight
Introduction to Color Keying
Keylight Basics pt. 1
Keylight Basics pt. 2
Keylight Workflow
Other Keyers
Color Keying with Primatte
Primatte Basics
Primatte Workflow pt. 1
Primatte Workflow pt. 2
Combining Keyers
Tracking & Stabilizing
Uses of Tracking Nodes
Tracking Nodes Parameters pt. 1
Tracking Nodes Parameters pt. 2
1-Point Tracking
Stabilizing
Tracking Tips & Tricks pt. 1
Tracking Tips & Tricks pt. 2
Corner Pinning pt. 1
Corner Pinning pt. 2
SmoothCam
Warps & Filters
Using the Warp Tab
Using the Filters Tab pt. 1
Using the Filters Tab pt. 2
Shake & 3D Programs
Exporting from 3D Programs
Compositing Render Passes
Working with PreMultiplied Images
Film Compositing
Working with Film Color Space
3:2 Pulldown
Pixel Aspect Ratios
Resolution Management
Working with Proxies
Working with Video & Audio
Field Dominance
Tips & Tricks with Video
Working with Audio
Output Methods
Exporting a Finished Composite
Using the FileOut Node for Video
Using the FileOut Node for Film
Using Multiple FileOut Nodes
Command Line In OSX & Expressions
The Command Line
Simple Commands
Command Line Rendering
Basic Expressions
Credits
Shake Resources
Wrap Up
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